Hogwarts Legacy - Miscellaneous

An example of some of the surfacing work I was responsible for in our Poacher wooden structures.

An example of some of the surfacing work I was responsible for in our Poacher wooden structures.

Worked with our level designers to create kit pieces for a blueprint to build wooden camp structures.
This is an example of how all of the pieces fit together for assembly. Tent on top and surfacing for the larger log set done by outsourcing artists.

Worked with our level designers to create kit pieces for a blueprint to build wooden camp structures.
This is an example of how all of the pieces fit together for assembly. Tent on top and surfacing for the larger log set done by outsourcing artists.

I was responsible for putting together the models for these pieces and the surfacing for the thinner logs. Work on the other logs was done by outsourcing artists.

I was responsible for putting together the models for these pieces and the surfacing for the thinner logs. Work on the other logs was done by outsourcing artists.

I was responsible for putting together the models for these pieces and the surfacing for the thinner logs. Work on the other logs was done by outsourcing artists.

I was responsible for putting together the models for these pieces and the surfacing for the thinner logs. Work on the other logs was done by outsourcing artists.

I was responsible for putting together the models for these pieces and the surfacing for the thinner logs. Work on the other logs was done by outsourcing artists.

I was responsible for putting together the models for these pieces and the surfacing for the thinner logs. Work on the other logs was done by outsourcing artists.

Worked with our level designers to create kit pieces for a blueprint to build wooden camp structures.
This is an example of how all of the pieces fit together for assembly. Tent on top made by outsourcing artists. Thief wood surfacing by Jeremy Wood.

Worked with our level designers to create kit pieces for a blueprint to build wooden camp structures.
This is an example of how all of the pieces fit together for assembly. Tent on top made by outsourcing artists. Thief wood surfacing by Jeremy Wood.

Surfacing for the wood from our thief set done by Jeremy Wood.
I was responsible for putting together the models for these pieces.

Surfacing for the wood from our thief set done by Jeremy Wood.
I was responsible for putting together the models for these pieces.

Surfacing for the wood from our thief set done by Jeremy Wood.
I was responsible for putting together the models for these pieces. I also did the surfacing for the poacher pieces on the left.

Surfacing for the wood from our thief set done by Jeremy Wood.
I was responsible for putting together the models for these pieces. I also did the surfacing for the poacher pieces on the left.

World building clusters using assets from our shared library.
The purpose of these was to speed up our population pass.

World building clusters using assets from our shared library.
The purpose of these was to speed up our population pass.

World building clusters using assets from our shared library.
The purpose of these was to speed up our population pass.

World building clusters using assets from our shared library.
The purpose of these was to speed up our population pass.

This asset passed through a lot of hands. I was responsible for some of the surfacing work and the wooden structure in the back.
Other contributors were Dillon Thompson and artists from outsourcing.

This asset passed through a lot of hands. I was responsible for some of the surfacing work and the wooden structure in the back.
Other contributors were Dillon Thompson and artists from outsourcing.